The simplest way to share one channel: transmit whenever you like, detect collisions, and retry after a random pause.
ALOHA is the original random-access scheme — born in 1970s Hawaii to link island terminals over one radio channel. The rule is almost reckless: transmit whenever you have a frame, with no checking first. If two frames overlap in time they collide and both are lost, so each sender waits a random delay and tries again. Crude as it sounds, it's the ancestor of every Wi-Fi and Ethernet access method.
In Pure ALOHA a station may start at *any* instant. That's the weakness. Your frame is destroyed not only by a frame that starts *during* yours, but also by one that started just *before* and is still on the air. So your frame is vulnerable for two full frame times — the frame before you and the frame after you can each clobber it.
G. Pure ALOHA's success rate is S = G · e^(−2G), which peaks at G = 0.5 giving S = 1/(2e) ≈ 0.184. So Pure ALOHA can use at most about 18% of the channel — the rest is burned on collisions and idle time.Slotted ALOHA adds one rule: every frame must begin only at a fixed slot boundary, where one slot equals one frame time. Now two frames either start in the *same* slot and collide completely, or land in different slots and never touch — there is no partial overlap. The vulnerable period shrinks from two frame times to one.
S = G · e^(−G), peaking at G = 1 with S = 1/e ≈ 0.368. Synchronising to slots roughly doubles the best-case usage to about 37%.